Archive for the 'Opportunity' Category

Innovating by Fusing Reality and Virtual Reality: Joe Pine #3DXForum

Point: Looking at the opposites of everyday constraints yields new opportunities for innovation.

Story: Companies typically see time, space and matter as constraints. That’s not surprising — those three elements define the boundaries of our everyday reality. But what if we  saw them not as constraints but as malleable resources for innovation?

That’s the mind-bending proposition Joe Pine presented at Dassault Systèmes’ 3DEXPERIENCE Forum. Lest you dismiss Pine as a wide-eyed dreamer, recall that his book, Mass Customization, introduced a seemingly impossible paradox when it was released in 1992, but that concept is now so widely implemented that it’s a de rigueur business practice.  The fusion of opposites provides opportunities for innovation.

So how do we utilize time, space and matter for innovation? Pine lays out the steps in his latest book, Infinite Possibility. The way forward, Pine says, is to play with the opposites of time, space and matter, namely no-time, no-space and no-matter.  Whereas time, space and matter constitute our usual realm of Reality, no-time, no-space and no-matter constitute a new realm of pure Virtual Reality

If we fuse reality and virtual reality in various mix-and-match combinations, then we can come up with a host of new products, services and, most importantly, customer experiences.  Using these three dimensions, Pine details an eight-realm new universe (“multiverse”) that pairs eight combinations of time vs. no-time, space vs. no-space, matter vs. no-matter.

Let’s start by exploring a realm that is only one step removed from reality, what Pine calls “Augmented Reality.”  Compared to reality, which has time, space and matter, Augmented Reality has time, space and no-matter.  The “no-matter” condition refers to the information that is overlaid onto reality.

Here’s an example: say you’re driving down the street in a city unfamiliar to you. You are in a real space and in a real time. But, you can use a device to overlay information (“no-matter”) onto that current reality. That is, you can use a GPS navigation aid to show you where the nearest bakery is.  The GPS gives you data (“no-matter”) that you can’t see yet in the real world (a bakery around the corner a few blocks away). With that information, your reality is augmented — you can navigate to the bakery and get the cupcake you crave. 

Companies can apply these concepts to new product development. For example, what new products or enhanced experiences could you create in Augmented Reality? Dassault Systemes’ CEO Bernard Charles demonstrated one such product, 3DParis.  With this app, you can stroll the streets of Paris and see an overlay of your current street in olden times — 2000 years of Parisian history showing you how the street you’re walking down looked, say during the time of the French Revolution in 1789.

That’s a playful consumer app; the same principles apply to hardcore business operations, such as airplane repair.  Consider an app that lets mechanics point an iPhone at a distant airplane on the tarmac and get an immediate overlay of the maintenance and repairs that need to be done for that specific plane. 

 

Action

  • Look for ways to virtualize your product, service, or business along one or more of the three dimensions of time, space and matter.  Break the constraints on the “when,” “where,” and “what.”
  • Consider ways to replace or enhance the matter of a product, service, or business with data, graphics, and manipulated versions of reality

1 Comment »Growth, Innovation, New Product Development, Opportunity, Social Media, Software tool

Ray Kurzweil on Predicting the Future #WIFNY

Point: Exponential trends in technology make the future more —  not less — predictable.

Story: At the World Innovation Forum in June, Ray Kurzweil, inventor of the first CCD scanner and author of The Singularity is Near, talked about the ease of predicting the future by spotting and extrapolating exponential trends.  Although Gordon Moore uttered his famous Law around 1970, Kurzweil found that the exponential trends in computation and data transmission predate Moore’s Law by many decades.  Moore spoke of the rate of evolution of semiconductor chips, but the trend started in earlier generations of computing and communications technologies including mechanical relays, vacuum tubes, and the first transistorized devices.  Even wars and depressions failed to halt the exponential progress in performance.  Trends in miniaturization and mass production meant information technologies improved at a steady pace across the decades.

Kurzweil noted that many people don’t understand the basic math of exponential trends.  When the Human Genome project had sequenced only 1% of the genome after seven years of costly labor, many cited the lack of progress as evidence that the project was doomed.  Yet the sequencing project was riding an exponential trend in the performance DNA sequencing methods.  Instead of taking another seven years to sequence a second 1%, they reached it after only one year. Then they reached 4% in about another year, then 8%, 16%, and so on.  It took about as much time to sequence the last 99% as it took to sequence the first 1%.  That’s the nature of exponential trends — they seem to start glacially slowly but finish lightening fast.

This trend continues unabated.  Along with exponential performance improvement comes an exponential drop in cost and an exponential rise in use.  What once took a billion dollars per genome is now costing a few thousand dollars per genome. Soon, scientists expect to have one million human genomes sequenced.  If genome sequencing is cheap enough, it can be used on every person, every cancer cell, every agricultural product, every bacteria, every virus, and even every pet. As performance hits key thresholds or cost drops below key thresholds, new applications can arise at predictable times.

What makes the future predictable with exponential trends is that we can estimate the crossing points when something becomes good enough, cheap enough, or valued enough for widespread use and new applications. Search engines arose from both the growing demand for finding websites in the exponentially growing World Wide Web and the declining costs of computer servers needed to offer a “free” search engine. Likewise, social networking arose as connectivity costs dropped, connectivity increased, and computer prices dropped.  Kurzweil said we may not be able to predict which company will rise like Google or Facebook to dominate some new application, but we can predict that such an application will become feasible and then widespread due to the confluence of exponential trends.

Action:

  • Watch for exponential trends in underlying technologies, in which performance steadily doubles every few years or so or prices continually drop every few years or so.
  • Look for crossing points where the speed or cost of doing some task — that’s outrageously expensive or abysmally slow today —  becomes affordable and timely.
  • Think about new applications that might be possible if something is cheap, fast, and widely available. What happens when everyone is online via a mobile device 24×7? What happens when everyone knows their DNA sequence?
  • Convert problems that don’t seem to have exponential performance improvement trends (i.e., healthcare) into ones that do (i.e., genome sequencing, patient databases, mobile app-enabled health sensors, self-care social networking, virtual models of diseases, etc.)

1 Comment »Opportunity, Strategy

Additive Manufacturing Multiplies Innovation Opportunities

Point: Additive manufacturing (also called 3D printing) technologies enable new design methods and local manufacturing by entrepreneurs.

Story:  When designing a new part to be manufactured, designers traditionally had to define the shape they wanted and then pick the material that could support that shape (based on strength, flexibility, etc.). That is, they designed the piece separate from picking the materials. For more complex products, designers had to decompose the product into semi-independent parts that were designed and manufactured separately and then assembled with screws, welding, clips, glue, and so on.  This deconstructive process risked incompatibilities between the parts, added complexity, and increased costs due to a assembly labor.

But, nature does not design in this deconstructive way. A tree trunk, limbs and leaves aren’t built separately and assembled. Rather, nature designs and grows the entire tree in a progressive, additive fashion, and largely from one material. Nature starts with a material (e.g., cellulose is the material for trees) and deploys that material in various densities, shapes, thicknesses, and modified formulations to create an integrated object.  The same basic building-block material that makes the thick rigid truck of a tree also makes the broad, flat leaves of the tree, thin flexible twigs, and hard shells of the tree’s nuts.

Additive manufacturing mimics nature (unlike traditional reductive manufacturing that removes material to make a form).  Additive manufacturing can build almost any shape that can be drawn on a computer, including hollow and contorted forms impossible to make in other ways. Specialized machines (essentially 3D printers) lay down layer after layer of material or draw with a bead of molten material to grow the part the 3D shape that was downloaded from the computer. Virtually anything that someone can imagine, draw or compute in 3D can be made with additive manufacturing.

Several competing 3D printer technologies let designers and manufacturers choose between clear resins, colored opaque thermoplastics, powered metals, and even powered ceramics.  Companies can use the technology to create prototypes, customized shapes, spare parts, and intricate parts in low quantities.  For example, Boeing used metal hybrid additive manufacturing processes and powdered metal manufacturing to create parts that reduced the weight and fuel consumption of its aircraft.

Although industrial printers like Boeing’s cost upwards of $500,000, consumer-grade printers cost only $1300.  The low price point creates a vast new opportunity for entrepreneurs to provide 3D printing services.  For example, online service company Shapeways prints any design that its customers upload, from fashion and jewelry pieces to gadgets and art. Even better, Shapeways lets is members open virtual storefronts on the site to sell their products. Some of the most popular products for sale include a PirateBay ship model, a Dymaxion world map, and a customized metal branding iron that will brand any text you want when attached to a BIC lighter. In addition, open source communities (such as MakerBot Industries, RepRap, Thingiverse) are dedicated to creating ultra-low cost printers and sharing designs for cool additive manufactured parts.

Action

  • Think about how in-house 3D printing (or in-home 3-D printing) might change your business.
  • Design new additive manufactured products based on shapes that would be “impossible to build” with traditional manufacturing.
  • Create new business models based on products or services that support additive manufacturing or that transcend the curse of economies of scale needed by traditional manufacturing

2 Comments »Entrepreneurs, Growth, Innovation, New Product Development, Opportunity, Strategy

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